Mysticons: Secrets of Gemina
Team Based RPG for Tweens
Roles
UI Design
UX Design
Monetization Strategy
Interaction Design
Project
Mysticons: Secrets of Gemina is a team-based RPG that follows the shows season one storyline. I designed intuitive interfaces players used for quests, character upgrades, and battles. The design was centered around the look of the show, and provided players with inventories for loot collection, skill development, merchant menus, all while being flexible enough for NPC and character dialogue.











